Dying Light Mod

For this mod I spent two weeks learning the developer tools and building out the level. I wanted to focus on a more stealth vibe that was present in the main game, but not utilized as much as I would have liked. I start the player at level one with very limited resources around the map which makes dealing with enemies much more difficult, reinforcing the stealth element. The idea of the level is that the outbreak has recently begun and you are trying to find a way to get a rescue call out. Overall I had a blast learning the dev tools and look forward to building more upon this level in the future!


 
 

Tasks:

Level Layout/Documentation, Gameplay Implementation, Playtesting, Reiteration, Set Dressing, Lighting

Tools:

Dying Light Developer Tools, Photoshop